“pachingo!”
is a free to play web-based game inspired by
japanese pachinko machines
and
peggle
by ea popcap.
it is a spiritual successor to the latter, extended with support for user-generated levels featuring user-uploaded
assets, making each level a unique experience.
details:
built a frontend using next/react, typescript and tailwindcss to host a web-based game and its community functionality including searching for and sharing custom levels
built a backend using node, express and typescript to host a restful api for interacting with a mongodb database and an aws s3 bucket
wrote a python microservice to generate level thumbnails
managed source code using git and developed in agile using jira as a project tracker
deployed to various cloud hosts including vercel, render and mongodb atlas